Published inHeartbeatAugmented Reality Using Unity’s AR Foundation FrameworkPart 2: Selecting Objects to Spawn and Creating a UISep 13, 2021Sep 13, 2021
Why Unreal Engine 5 is a BIG DEALUnreal engine 5 alpha build has just been released and we couldn’t be happier. Since the early announcement and demo of Unreal Engine 5…May 27, 2021May 27, 2021
Published inHeartbeatAugmented Reality Using Unity’s AR Foundation FrameworkPart 1: Detecting planes, placing objectsOct 13, 2020Oct 13, 2020
Published inHeartbeatGetting Started with Augmented Reality Using Unity’s AR Foundation FrameworkPart 0: Environment setup and prerequisitesSep 17, 2020Sep 17, 2020
Published inHeartbeatCreating a side-scroller mobile game with Unreal Engine 4 (Part 7): Adding Menus and SoundAdding the final elements to our mobile side-scrollerMay 5, 2020May 5, 2020
Published inHeartbeatCreating a side-scroller mobile game with Unreal Engine 4 (Part 6): Deploying and testing on…Implementing our side-scroller game on AndroidMar 20, 2020Mar 20, 2020
Published inHeartbeatCreating a side-scroller mobile game with Unreal Engine 4 (Part 5): Creating a Boss EnemyCreating an enemy and working with its AIFeb 25, 2020Feb 25, 2020
Published inHeartbeatCreating a side-scroller mobile game with Unreal Engine 4 — with no prior experience (Part 4)Implementing winning and losing mechanisms, and end-of-level portal, and moreFeb 14, 2020Feb 14, 2020
Published inHeartbeatCreating a side-scroller mobile game with Unreal Engine 4 — with no prior experience (Part 3)Creating winning and losing mechanismsJan 27, 2020Jan 27, 2020
Published inHeartbeatCreating a side-scroller mobile game with Unreal Engine 4 — with no prior experience (Part 2)Part 2: HUD, health, and other game mechanicsJan 2, 2020Jan 2, 2020